MED spring/summer 2010
short sponsor-promo for MED luxurious lingerie & swimwear created at beetroot. (model : k.stikoudi)
the motion layers were created via the use of simulated slit-scan technique and were then mapped onto rotating particle planes by Trapcode Form.
Photo Biennale | Topos
tv spot for the photographic exhibition held at the Museum of Photography (and various other venues) in Thessaloniki. created at beetroot. i produced the music as a tribute to the OneDotZero soundtracks by Nick Ryan.
beetroot team wins 3rd MEGA ΕΒΓΕ Award ! and then some …
it did come as a surprise, at least to me, as this is the 3rd MEGA ΕΒΓΕ in a row ! congrats to all teamsters, many thanks to our supporters, and no thanks to particular ‘anonymous‘ shitheads for making their best to disqualify the Marsheaux video ΕΒΓΕ Prize by means of false accusations.
thank you, you fucking cunts & donkey-punch biatches, whoever & wherever you are, for further solidifying my adamant faith in the meta-greek sleeze and abysmal genetic (or so it seems) predisposition to lie, falsify & backbite.
vile, spite & resentment of this magnitude won’t get you that far ahead in the game, you know. it does take too much of ‘working class’ resilience, irreparable emotional injuries and dear personal sacrifices in order to keep up with this line of work/lifestyle. shame.
here’s the winning entry once again:
more ΕΒΓΕ 2010 … valiant to vile ..
here’s the two introductory (category) videos created by beetroot for the ΕΒΓΕ 2010 awards. i did a quick sound design job on both of them, as well.
ΕΒΓΕ w.i.p.
here’s a few stills from the two introductory video pieces i’ve been preparing for the ΕΒΓΕ2010 awards at beetroot.
all done entirely in 3dsMax with a little help from PFlow scripting and reactor cloth.
EXTRAWELT video on STASH #67 !
an unexpected and great honour indeed !
the EXTRAWELT (“Was Übrig Bleibt”) video piece is now featured on the current issue of STASH magazine !
this is a link to the trailer and here’s the actual piece below :
you can actually follow (comment & vote) my vids both on youTube as well as VIMEO !
fena – hot air balloon
here’s another one for FENA created at beetroot.
human error
this is beetroot’s short video piece submission for the athens video art festival (7th-9th May 2010 | “Technopolis”)
10 years of megaron logo treatment
here’s the motion logo treatment for the ‘megaron’ of thessaloniki. created at beetroot.
it consists of particles animated under force influence from target to target. i did the music to suit last night as a study on Penderecki.
more on “summer” by marsheaux!
now part of the permanent “official” Trapcode Gallery !!
http://trapcode.squarespace.com/
see? it really pays to use the best particle system for motion graphics in the world !
thank you Peder Norrby !
museum of photography
here’s a wee little logo treatment for our city’s museum of photography. created at beetroot.
the video for marsheaux is now part of ‘Trapcode Gallery on Vimeo’
Trapcode Gallery on Vimeo is an Album created by Peder Norrby.
See it here: http://vimeo.com/album/70879
this is a tremendous honour, as i consider Peder Norrby to be the most important plugin developer (for after effects), and an utterly inspiring genius!
extrawelt – Was Übrig Bleibt
golgotha and circle closes..
here is the video for EXTRAWELT’s “Was Übrig Bleibt” (Traum Schallplatten Köln ©2009).
unfortunately, this should have been finished and released a lot earlier, in the fall of last year, however, things got slightly out of hand due to, somewhat, severe extraneous circumstances (äußere Umstände)…
during the development period i have had the chance to do extensive experimentation with very complex particle behaviours and liquid simulations which was utter fun!
most of the renderings were generated with FumeFX and the brilliant Krakatoa (i do prefer the grainy renders to the voxels, still!).
all of the visual elements and even the space warps and particle forces have been animated (via scripting) upon spectrally extracted audio parts.
i have also used a bit of MaxMSP- jitter in order to generate & synchronise the offset contours (of the CG terrains) based on both luminance, as well as, spectral (audio) information.
the resulting algorithms, under very low offset values created the ‘crystal-ised’ / ‘mountains of sound’ look for the conclusion of the piece.
finally, i have to apologise to EXTRAWELT, yet, once again, for the tremendous delay in execution. and, also, state, that they are one of my top bands, – especially their stuf on Traum which veers more on the ‘intelligent’ & even ‘electro’ side of things.
get their stuff online at boomkat and enjoy the visuals!
marsheaux : summer
ok then, here is the finalised video conceived & carried out at beetroot for the band marsheaux in all its 4:3 glory ! the track is called “summer” and it was published by OutOfLine GmbH ©2009.
this second video is a montage of some of the procedures that i had to undertake in order to complete the task.
some of the stuff here, was crudely screen captured (for the showcase) and thus, jerky due to dropped frames ..
the first bits present a few of the steps that had to be taken, in order to 3d track existing summer-y and urban footage (of quite low-rez to be honest..) and painstakingly extract the 3D camera translations (after many tracking passes per scene), as well as, some sort of geometry & ZDepth information (based on the calculated point clouds).
the next step involved the importing of the point cloud data in my 3D software of choice, the refinement (by hand) of the camera data and the recreation of the approximate geometries and matte/shadow & reflectivity surfaces, as needed (on top of the backplates).
when all these were done the ‘protagonistic’ (sic!) geometries were added, bone-rigged, shaded, lit and rendered in all available passes.
i also, usually, like to extract 3D light information and then pass it on to After Effects along with the rest of the stuff (3D camera, point clouds, particle sources and video layers -particularly the normals!) in order to help me in the compositing process.
The compositing involved a lot of grading, re-shadowing and re-lighting (completely with CG lights) of the individual scenes. these were all, then, edited together and re-graded into a coherent (?) whole.
for some parts, i had to devise complex scripts for the bubble and water motion parts, made entirely out of (meta-blob) particleFlows in Max.
Another breakthrough, came about as the project was nearing completion with some amazing mandelbrot raytracing algorithms which helped aesthetically re-shape all the chorus parts of the video. those detailed implicit surface effects where created with the use a brand new julia fractal algorithm which works in true 3D.
in all, this has been huge fun, although it required a tremendous amount of work both in terms of pure math & physics (for the sims), as well as, huge amounts of manual roto work. the beetroot team have been of great help throughout this, especially in terms of the all-important psych factor ! enjoy a sort of a making-of montage :
now… for those ‘in the know’… this is one more project which could never have been completed without the brilliant Trapcode stuff by the utter genius that is mr. Peder Norby !
The jellyfish tentacles are, indeed, a hair&fur system scripted to suit.
no! Andrew Kramer’s Optical Flares wasn’t, obviously available at the time of working on this video, neither was the Knoll 3D Flare utility by RedGiant. I had to either hand animate the 3D lights and flares in After Effects, and/or do lots of scripting with a great deal of help by the equations of Dan Ebberts.
the soundtrack is an unsolicited (by the band..) edit that i did on the actual track (leaving out the vocal parts), with the addition of the true loves of my life : the KR55 and the 808 ! it was all performed in a little over a couple of hours last night, on the Ableton Live Suite!
myspace.com/doservice
had to do it sometime.. and i did.. after all these years i’m back on myspace (well.. sort of)
my link is at http://www.myspace.com/doservice
the page requires a lot of work still and i do have to write some info stuff in as well.. however, i’ve already managed to get rid of most of the typical “myspace” cluttered crap, and lay out a video playlist player along with a large amount of some ancient audio stuff i’d been doing since the mid-80’s …
nah.. i’m not doing this in order to “meet people” – the utter cynic and misanthrope i am – but it’s nice to have a place to share some new music, whenever this rears its ugly head !
do keep checking for more and newer stuff very soon !
doservice …umm.. no, i don’t do service, not really .. it’s supposed to denote “denial-of-service” …
ew_update
so, despite the horrible cold that i’m currently suffering, here’s a few more stills from the ExtraWelt video which i’m currently finishing.
Lots and lots of particles going through fluid and fume simulation algos, some rendered with Krakatoa, others via VRay in 3DSMax. The hardest bits were the 3d crystal structure sims in order to emulate a terrain movement of sorts for the last part of the video.
a couple of seasonal vids for beetroot
the first one’s for FENA’s the winter sale and it cause epilepsy ! jeez… i did the soundtrack in one frantic saturday afternoon followed by a night which i do not wish to remember…
the second is a seasonal greetings e-card for one of our clients at beetroot and it was all painstakingly keyframed by hand…
the music i did on this occasion, represents my more .. ahem.. retro/romantic side ..
010..
started out as a complete cluster-fuck …
however, i’ve managed to get over some serious med. shit i’d been dealing with, and am currently hard at work, trying to finish off two video projects (Extrawelt and Funckarma), which i, honestly, couldn’t be concerned with during the past 9 months or so…
hopefully they’ll all be finished, polished and uploaded within the next 10 days !
i’m also, re-doing my (defunct for years) myspace page !
2009 | annus horribilis
started out pretty harsh with lots of med. problems, proceeded with lots of work-related troubles… mid-term, it got to be almost lethal and ended in a near complete breakdown ..
09 was mental !
marsheaux : summer | still captures
here’s a gallery-full of still from the latest music video for marsheaux
i shall be uploading the full video and an additional making-of montage as the evening progresses.
do follow http://blog.beetroot.gr/ for more information on the project!
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Recent Posts
- MED spring/summer 2010
- Photo Biennale | Topos
- beetroot team wins 3rd MEGA ΕΒΓΕ Award ! and then some …
- more ΕΒΓΕ 2010 … valiant to vile ..
- ΕΒΓΕ w.i.p.
- EXTRAWELT video on STASH #67 !
- fena – hot air balloon
- human error
- 10 years of megaron logo treatment
- more on “summer” by marsheaux!
- museum of photography
- the video for marsheaux is now part of ‘Trapcode Gallery on Vimeo’
- extrawelt – Was Übrig Bleibt
- marsheaux : summer
- myspace.com/doservice
Switched On Synthesizer
- Roland - System 700 Modular Synthesizer 21/07/2010
- Modular Madness - MFOS Ultimate + Expander 14/07/2010
- Dave Smith Instruments - Mopho Keyboard 13/07/2010
- Synthesizer Performance - abertronic 02/07/2010
- Korg - Trident 30/06/2010
waveformless
- Review: D16 Group Plasticlicks Drum Sample Library 28/07/2010
- Next Superbass Synth 4.4 on Ebay 28/07/2010
- Yamaha FS1R on Ebay 28/07/2010
- Music from Outer Space Soundlab Ultimate on Ebay 28/07/2010
- Creating Dirty Stab & Hit Sounds With Tape Delay 27/07/2010
FEED -Stash
- Last Call for Holland Animation Film Festival 28/07/2010
- Peacock Goes Pop 28/07/2010
- Shy the Sun Returns with Alice 28/07/2010
- O.N.E. 27/07/2010
- A Duel 27/07/2010
motionographer
- Little Dragon – Twice 29/07/2010
- EA Alice: Madness Returns Game Teaser by Shy the Sun 28/07/2010
- Punga – Gluko & Lennon 28/07/2010
- AENY Meeting: July 29th – 6:45 PM 28/07/2010
- Nathan Love: “NBC Peacock” 28/07/2010

